Custom sounds are a way to provide a more unique, branded experience for your app. You may add a custom sound with every notification you send, or you may add sounds to just certain types of notifications. For instance, a game like “Jewel Breaker” may wish to have a jewel-like sound always played when receiving notifications. Meanwhile, a social network may wish to only play sounds when the user receives a message from another user to differentiate those notifications from more generic system notifications.

For mobile apps only. Not supported on web push.

Setup

1

Create sound files

Be sure to create sound files according to the following rules. If the device cannot find the file in question, or if the file is not in a supported format, it will fall back to the default system notification sound.

Keep sound filenames lowercase since some platforms ignore upper case letters for sound files. Instead of AwesomeSound.wav use awesomesound.wav or awesome_sound.wav.

PlatformExtensionsNotes
iOS.wav .aiff .cafApple is picky about file formats. Sounds must be encoded as Linear PCM, MA4 (IMA/ADPCM), µLaw, or aLaw. Must be less than 30 seconds.
Android.wav .mp3 .ogg
Amazon.wav .mp3 .ogg
Windows.wav .mp3 .wmaMust be less than 10 seconds
2

Add sound files to app

To adds sounds to notifications, you must include the sound files as resources within your app. External URLs are not supported.

Add sound files to the appropriate location in your Xcode project depending on your SDK.

SDKFolder
iOS NativeAdd files to the Xcode project root. Make sure Add to targets is selected when adding files so that they are automatically add to the bundle resources.
Cordova, IonicAdd files to Resources directory within the Xcode project in <project-root>/platforms/ios/project-name.xcodeproj.
UnityAdd sounds anywhere in your Unity project, build your project, and then move those sounds to the Xcode project root.
3

Send notifications

Add the file extension when referencing the sound resource. For instance, explode_sound.wav. Set in the dashboard when sending push messages or use the Create Notification API ios_sound property.

For no sound, pass in nil to the Sound field.

If you’ve very recently added a sound resource to your app, you may want to wait a few days before sending notifications using the sound. This is because it can take many days or even weeks for the majority of your users to update their apps to the latest version which contain your new sound resource.

If a user has an older version of your app without the sound resource and receives a notification that references it, they will hear only the default system notification sound.


FAQ