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Esta guía es para la configuración de aplicaciones móviles Flutterflow. Si tienes un sitio Flutterflow, consulta nuestra guía de Configuración del SDK Web.

Requisitos

  • Plan Flutterflow: Standard o superior
  • Aplicación y plataforma de OneSignal configuradas
Requisitos de iOS
  • macOS con Xcode 14+ (las instrucciones de configuración usan Xcode 16.2)
  • Dispositivo con iOS 12+, iPadOS 12+ o simulador de Xcode ejecutando iOS 16.2+
  • CocoaPods 1.16.2+
Requisitos de Android
  • Dispositivo Android 7.0+ o emulador con Google Play Store (Services) instalado

Configure your OneSignal app and platform

Required setup for push notifications To start sending push notifications with OneSignal, you must first configure your OneSignal app with all the platforms your support—Apple (APNs), Google (FCM), Huawei (HMS), and/or Amazon (ADM).
If your organization already has a OneSignal account, ask to be invited as an admin role to configure the app. Otherwise, sign up for a free account to get started.
You can manage multiple platforms (iOS, Android, Huawei, Amazon, Web) under a single OneSignal app.
1

Create or select your app

  • To add platforms to an existing app, go to Settings > Push & In-App in the OneSignal dashboard.
  • To start fresh, click New App/Website and follow the prompts.

Example shows creating a new app.

2

Set up and activate a platform

  • Choose a clear and recognizable name for your app and organization.
  • Select the platform(s) you want to configure (iOS, Android, etc.).
  • Click Next: Configure Your Platform.

Example setting up your first OneSignal app, org, and channel.

3

Configure platform credentials

Follow the prompts based on your platforms:Click Save & Continue after entering your credentials.
4

Choose target SDK

Select the SDK that matches your development platform (e.g., iOS, Android, React Native, Unity), then click Save & Continue.

Select which SDK you are using to be navigated to the docs.

5

Install SDK and save your App ID

Once your platform is configured, your OneSignal App ID will be displayed. Copy and save this ID—you’ll need it when installing and initializing the SDK.If collaborating with others, use the Invite button to add developers or teammates, then click Done to complete setup.

Save your App ID and invite additional team members.

Once complete, follow the SDK installation guide for your selected platform to finish integrating OneSignal.

Configuración

1. Crear una nueva acción personalizada

En tu proyecto Flutterflow, navega a Custom Code, luego haz clic en el botón +Add y selecciona Action.
En la configuración de Action en la barra de herramientas del lado derecho, haz clic en Add Dependency e ingresa la siguiente dependencia y haz clic en refresh para agregarla a la acción:
dependency
  dependencies:
  	onesignal_flutter: ^5.1.2
En el Action Code, bajo el código precargado agrega lo siguiente, luego guarda y compila tu acción. Reemplaza YOUR_APP_ID con tu OneSignal App ID encontrado en tu dashboard de OneSignal Settings > Keys & IDs.
Si no tienes acceso a la aplicación OneSignal, pide a tus Miembros del equipo que te inviten.
Flutter
  import 'package:onesignal_flutter/onesignal_flutter.dart';

  Future onesignal() async {
    //Remove this method to stop OneSignal Debugging
    OneSignal.Debug.setLogLevel(OSLogLevel.verbose);

    OneSignal.initialize("YOUR_APP_ID");

    // The promptForPushNotificationsWithUserResponse function will show the iOS or Android push notification prompt. We recommend removing the following code and instead using an In-App Message to prompt for notification permission
    OneSignal.Notifications.requestPermission(true);
  }
A continuación, haz clic en el archivo main.dart en la barra de herramientas izquierda y haz clic en el ícono + junto a Initial Actions en la barra derecha y haz clic en la acción onesignal que acaba de ser creada.
Esto agregará la acción a tu aplicación y hará que el SDK de OneSignal se inicialice cuando se ejecute la aplicación:

2. Exportar el proyecto

  • Descarga de APK (solo Android)
  • Descarga de proyecto completo (iOS y Android)
Abre el Developer Menu y descarga el APK:
Una vez que el APK se haya descargado, puedes probar la aplicación arrastrando el APK a un emulador Android para instalarlo. Las capacidades push deberían funcionar de inmediato y puedes enviar notificaciones push al dispositivo tan pronto como proporciones permisos push a través del prompt nativo.

3. Configuración de iOS

Es probable que el proyecto descargado no esté listo para lanzar en iOS. Antes de configurar las adiciones específicas de OneSignal, necesitarás asegurarte de que el proyecto esté completamente construido. Para hacerlo:
  • Abre una ventana de Terminal, cd (cambiar directorio) a la carpeta ios de tu proyecto descargado.
  • En Terminal escribe flutter build ios y presiona enter. Espera a que la compilación se complete, esto puede tomar algún tiempo dependiendo del tamaño de tu proyecto.
  • Todavía en Terminal escribe pod install y presiona enter. Espera a que la instalación del pod se complete.
Abre el archivo .xcworkspace en Xcode ubicado en la carpeta ios de tu proyecto. Selecciona el proyecto raíz > tu objetivo de aplicación principal > Signing & Capabilities. Si no ves Push Notifications habilitado, haz clic en + Capability y agrega Push Notifications. Asegúrate de ingresar los detalles correctos para tu Team y Bundle Identifier.
Haz clic en + Capability nuevamente y agrega Background Modes. Luego marca Remote notifications.

Agregar Notification Service Extension

La OneSignalNotificationServiceExtension permite que tu aplicación iOS reciba notificaciones enriquecidas con imágenes, botones e insignias. También es requerida para las funciones de analíticas de Confirmed Delivery de OneSignal. En Xcode selecciona File > New > Target… Selecciona Notification Service Extension y luego Next.
Ingresa el nombre del producto como OneSignalNotificationServiceExtension y presiona Finish.
No actives el esquema en el diálogo que se muestra después de seleccionar Finish. Presiona Cancel en el prompt “Activate scheme”.

Al cancelar, mantienes la depuración de tu aplicación en lugar de la extensión que acabas de crear. Si la activaste por accidente, puedes volver a depurar tu objetivo de aplicación cerca de la parte superior central junto al selector de dispositivo.

Selecciona el objetivo OneSignalNotificationServiceExtension y la configuración General. Establece Minimum Deployments para que sea el mismo valor que tu Main Application Target. Esto debería ser iOS 11 o superior.

Esto debería ser el mismo valor que tu Main Application Target.

Agregar App Groups

Los App Groups permiten que tu aplicación y la OneSignalNotificationServiceExtension se comuniquen cuando se recibe una notificación, incluso si tu aplicación no está activa. Esto es requerido para insignias y Confirmed Deliveries. Selecciona tu Main App Target > Signing & Capabilities > + Capability > App Groups.
Dentro de App Groups, haz clic en el botón +. Establece el contenedor de App Groups como group.YOUR_BUNDLE_IDENTIFIER.onesignal donde YOUR_BUNDLE_IDENTIFIER es el mismo que el “Bundle Identifier” de tu aplicación principal.
Presiona OK y repite para el OneSignalNotificationServiceExtension Target. Selecciona el OneSignalNotificationServiceExtension Target > Signing & Capabilities > + Capability > App Groups.
Dentro de App Groups, haz clic en el botón +. Establece el contenedor de App Groups como group.YOUR_BUNDLE_IDENTIFIER.onesignal donde YOUR_BUNDLE_IDENTIFIER es el mismo que el “Bundle Identifier” de tu aplicación principal. NO INCLUYAS OneSignalNotificationServiceExtension.

No incluyas OneSignalNotificationServiceExtension

Este paso solo es requerido si no quieres usar el nombre de app group predeterminado (que es group.{your_bundle_id}.onesignal).Abre tu archivo Info.plist y agrega una nueva OneSignal_app_groups_key como tipo String.Ingresa el nombre del grupo que verificaste en el último paso como su valor.Asegúrate de hacer lo mismo para el Info.plist bajo la carpeta OneSignalNotificationServiceExtension.

Agregar SDK de OneSignal a la OneSignalNotificationServiceExtension

Actualiza tu ios/Podfile para incluir:
target 'OneSignalNotificationServiceExtension' do
  pod 'OneSignalXCFramework', '>= 5.0.0', '< 6.0'
end
En la parte superior de tu Podfile asegúrate de tener platform :ios, '11.0'. - O una versión más nueva de iOS si tu aplicación lo requiere.
# Uncomment this line to define a global platform for your project
platform :ios, '11.0'
Abre terminal, haz cd al directorio ios, y ejecuta pod install. Si ves el error a continuación, agrega use_frameworks! en la parte superior de tu podfile e intenta nuevamente.
- Runner (true) and OneSignalNotificationServiceExtension (false) do not both set use_frameworks!.

Código de OneSignalNotificationServiceExtension

En el navegador de proyectos de Xcode, selecciona la carpeta OneSignalNotificationServiceExtension y abre el archivo NotificationService.m o NotificationService.swift. Reemplaza todo el contenido del archivo con el siguiente código.
import UserNotifications

import OneSignalExtension

class NotificationService: UNNotificationServiceExtension {

    var contentHandler: ((UNNotificationContent) -> Void)?
    var receivedRequest: UNNotificationRequest!
    var bestAttemptContent: UNMutableNotificationContent?

    override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) {
        self.receivedRequest = request
        self.contentHandler = contentHandler
        self.bestAttemptContent = (request.content.mutableCopy() as? UNMutableNotificationContent)

        if let bestAttemptContent = bestAttemptContent {
            /* DEBUGGING: Uncomment the 2 lines below to check this extension is executing
                          Note, this extension only runs when mutable-content is set
                          Setting an attachment or action buttons automatically adds this */
            // print("Running NotificationServiceExtension")
            // bestAttemptContent.body = "[Modified] " + bestAttemptContent.body

            OneSignalExtension.didReceiveNotificationExtensionRequest(self.receivedRequest, with: bestAttemptContent, withContentHandler: self.contentHandler)
        }
    }

    override func serviceExtensionTimeWillExpire() {
        // Called just before the extension will be terminated by the system.
        // Use this as an opportunity to deliver your "best attempt" at modified content, otherwise the original push payload will be used.
        if let contentHandler = contentHandler, let bestAttemptContent =  bestAttemptContent {
            OneSignalExtension.serviceExtensionTimeWillExpireRequest(self.receivedRequest, with: self.bestAttemptContent)
            contentHandler(bestAttemptContent)
        }
    }
}

Ejemplo del archivo NotificationService.swift.


Testing the OneSignal SDK integration

This guide helps you verify that your OneSignal SDK integration is working correctly by testing push notifications, subscription registration, and in-app messaging.
If you are testing with an Android emulator, it should start with a cold boot.
  1. Go to Device Manager in Android Studio.
  2. Select your emulator device and click Edit.
  3. Go to Additional Settings or More.
  4. Set the Boot option to Cold Boot.
  5. Save changes and restart the emulator.

Check mobile subscriptions

1

Launch your app on a test device.

The native push permission prompt should appear automatically if you added the requestPermission method during initialization.

iOS and Android push permission prompts

2

Check your OneSignal dashboard

Before accepting the prompt, check the OneSignal dashboard:
  • Go to Audience > Subscriptions.
  • You should see a new entry with the status “Never Subscribed”.

Dashboard showing subscription with 'Never Subscribed' status

3

Return to the app and tap Allow on the prompt.

4

Refresh the OneSignal dashboard Subscription's page.

The subscription’s status should now show Subscribed.

Dashboard showing subscription with 'Subscribed' status

You have successfully created a mobile subscription. Mobile subscriptions are created when users first open your app on a device or if they uninstall and reinstall your app on the same device.

Set up test subscriptions

Test subscriptions are helpful for testing a push notification before sending a message.
1

Add to Test Subscriptions.

In the dashboard, next to the subscription, click the Options (three dots) button and select Add to Test Subscriptions.

Adding a device to Test Subscriptions

2

Name your subscription.

Name the subscription so you can easily identify your device later in the Test Subscriptions tab.

Dashboard showing the 'Name your subscription' field

3

Create a test users segment.

Go to Audience > Segments > New Segment.
4

Name the segment.

Name the segment Test Users (the name is important because it will be used later).
5

Add the Test Users filter and click Create Segment.

Creating a 'Test Users' segment with the Test Users filter

You have successfully created a segment of test users. We can now test sending messages to this individual device and groups of test users.

Send test push via API

1

Get your App API Key and App ID.

In your OneSignal dashboard, go to Settings > Keys & IDs.
2

Update the provided code.

Replace YOUR_APP_API_KEY and YOUR_APP_ID in the code below with your actual keys. This code uses the Test Users segment we created earlier.
curl -X \
POST --url 'https://api.onesignal.com/notifications' \
 --header 'content-type: application/json; charset=utf-8' \
 --header 'authorization: Key YOUR_APP_API_KEY' \
 --data \
 '{
  "app_id": "YOUR_APP_ID",
  "target_channel": "push",
  "name": "Testing basic setup",
  "headings": {
  	"en": "👋"
  },
  "contents": {
    "en": "Hello world!"
  },
  "included_segments": [
    "Test Users"
  ],
  "ios_attachments": {
    "onesignal_logo": "https://avatars.githubusercontent.com/u/11823027?s=200&v=4"
  },
  "big_picture": "https://avatars.githubusercontent.com/u/11823027?s=200&v=4"
}'
3

Run the code.

Run the code in your terminal.
4

Check images and confirmed delivery.

If all setup steps were completed successfully, the test subscriptions should receive a notification with an image included:

Push notification with image on iOS and Android

Images will appear small in the collapsed notification view. Expand the notification to see the full image.
5

Check for confirmed delivery.

In your dashboard, go to Delivery > Sent Messages, then click the message to view stats.You should see the confirmed stat, meaning the device received the push.

Delivery stats showing confirmed delivery

If you’re on a Professional plan or higher, scroll to Audience Activity to see subscription-level confirmation:

Confirmed delivery at the device level in Audience Activity

You have successfully sent a notification via our API to a segment.
  • No image received? Your Notification Service Extension might be missing.
  • No confirmed delivery? Review the troubleshooting guide here.
  • Having issues? Copy-paste the api request and a log from start to finish of app launch into a .txt file. Then share both with support@onesignal.com.

Send an in-app message

In-app messages let you communicate with users while they are using your app.
1

Close or background your app on the device.

This is because users must meet the in-app audience criteria before a new session starts. In OneSignal, a new session starts when the user opens your app after it has been in the background or closed for at least 30 seconds. For more details, see our guide on how in-app messages are displayed.
2

Create an in-app message.

  • In your OneSignal dashboard, navigate to Messages > In-App > New In-App.
  • Find and select the Welcome message.
  • Set your Audience as the Test Users segment we used previously.

Targeting the 'Test Users' segment with an in-app message

3

Customize the message content if desired.

Example customization of in-app Welcome message

4

Set Trigger to 'On app open'.

5

Schedule frequency.

Under Schedule > How often do you want to show this message? select Every time trigger conditions are satisfied.

In-app message scheduling options

6

Make message live.

Click Make Message Live so it is available to your Test Users each time they open the app.
7

Open the app and see the message.

After the in-app message is live, open your app. You should see it display:

Welcome in-app message shown on devices

Not seeing the message?
  • Start a new session
    • You must close or background the app for at least 30 seconds before reopening. This ensures a new session is started.
    • For more, see how in-app messages are displayed.
  • Still in the Test Users segment?
    • If you reinstalled or switched devices, re-add the device to Test Subscriptions and confirm it’s part of the Test Users segment.
  • Having issues?
    • Follow Getting a Debug Log while reproducing the steps above. This will generate additional logging that you can share with support@onesignal.com and we will help investigate what’s going on.
You have successfully setup the OneSignal SDK and learned important concepts like:Continue with this guide to identify users in your app and setup additional features.

User identification

Previously, we demonstrated how to create mobile Subscriptions. Now we’ll expand to identifying Users across all their subscriptions (including push, email, and SMS) using the OneSignal SDK. We’ll cover External IDs, tags, multi-channel subscriptions, privacy, and event tracking to help you unify and engage users across platforms.

Assign External ID

Use an External ID to identify users consistently across devices, email addresses, and phone numbers using your backend’s user identifier. This ensures your messaging stays unified across channels and 3rd party systems (especially important for Integrations). Set the External ID with our SDK’s login method each time they are identified by your app.
OneSignal generates unique read-only IDs for subscriptions (Subscription ID) and users (OneSignal ID).As users download your app on different devices, subscribe to your website, and/or provide you email addresses and phone numbers outside of your app, new subscriptions will be created.Setting the External ID via our SDK is highly recommended to identify users across all their subscriptions, regardless of how they are created.

Add data tags

Tags are key-value pairs of string data you can use to store user properties (like username, role, or preferences) and events (like purchase_date, game_level, or user interactions). Tags power advanced Message Personalization and Segmentation allowing for more advanced use cases. Set tags with our SDK addTag and addTags methods as events occur in your app. In this example, the user reached level 6 identifiable by the tag called current_level set to a value of 6.

A user profile in OneSignal with a tag called "current_level" set to "6"

We can create a segment of users that have a level of between 5 and 10, and use that to send targeted and personalized messages:

Segment editor showing a segment targeting users with a current_level value of greater than 4 and less than 10


Screenshot showing a push notification targeting the Level 5-10 segment with a personalized message


The push notification is received on an iOS and Android device with the personalized content

Add email and/or SMS subscriptions

Earlier we saw how our SDK creates mobile subscriptions to send push and in-app messages. You can also reach users through emails and SMS channels by creating the corresponding subscriptions. If the email address and/or phone number already exist in the OneSignal app, the SDK will add it to the existing user, it will not create duplicates. You can view unified users via Audience > Users in the dashboard or with the View user API.

A user profile with push, email, and SMS subscriptions unified by External ID

Best practices for multi-channel communication
  • Obtain explicit consent before adding email or SMS subscriptions.
  • Explain the benefits of each communication channel to users.
  • Provide channel preferences so users can select which channels they prefer.

To control when OneSignal collects user data, use the SDK’s consent gating methods: See our Privacy & security docs for more on:

Prompt for push permissions

Instead of calling requestPermission() immediately on app open, take a more strategic approach. Use an in-app message to explain the value of push notifications before requesting permission. For best practices and implementation details, see our Prompt for push permissions guide.

Listen to push, user, and in-app events

Use SDK listeners to react to user actions and state changes. The SDK provides several event listeners for you to hook into. See our SDK reference guide for more details.

Push notification events

For full customization, see Mobile Service Extensions.

User state changes

In-app message events


Advanced setup & capabilities

Explore more capabilities to enhance your integration:

Mobile SDK setup & reference

Make sure you’ve enabled all key features by reviewing the Mobile push setup guide. For full details on available methods and configuration options, visit the Mobile SDK reference.
Congratulations! You’ve successfully completed the Mobile SDK setup guide.